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Clash for Victory is a popular online game that is hosted on Alibaba Cloud.

Clash for Victory is a popular online game that is hosted on Alibaba Cloud. As latency can have a huge impact on gameplay, the developers for the game want to implement a mechanism to route all requests to the closest access point, monitor the health of the game, and redirect traffic to healthy backend servers.

The game is deployed in multiple regions on Elastic Compute Service (ECS) instances that are part of Auto Scaling groups configured behind Application Load Balancers (ALBs).

As a Cloud Architect, what course of action would you take?

A.

Create an Alibaba Cloud CDN distribution and specify the ALB as the origin server. Configure the cache behavior to use origin cache headers. Use Function Compute to optimize the traffic.

B.

Configure an ApsaraDB RDS database to serve as the data store for the application. Create a Tair (Redis® OSS-Compatible) cluster to act as the in-memory cache for hosting the application data.

C.

Configure a Global Accelerator instance. In each region, add a listener for the port that the game listens on, and attach it to the endpoint group of that region. Add the ALB instances as the endpoint.

D.

Create Alibaba Cloud CDN distribution and specify Object Storage Service (OSS) as the origin server. Configure the cache behavior to use origin cache headers.

Alibaba Cloud CAP-C01 Summary

  • Vendor: Alibaba Cloud
  • Product: CAP-C01
  • Update on: Oct 5, 2026
  • Questions: 50
Price: $52.5  $149.99
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